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Reducing accessibility barriers on an adventure game

July 26, 2013 / 5140
As most of you already know, we are quite proud that “The Last Door” has important in-game accessibility features. To that effect, we counted on the help and experience of AccessAble Games (http://accessablegames.com) in order to design “The Last Door” as much accessible as possible. The most remarkable functionalities towards accessibility are: the possibility to play with a special font adapted to dyslexia disorder and closed captions. Since the beginning of the game development, we had clear that we wanted to add accessibility features so that any player could enjoy “The Last Door” experience. Now, each time we undertake a Continue reading
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