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Pixel Animator (Props/Environment)


We are looking for a pixel animator that can animate environment elements to help achieve dynamism in our levels.

Additional information

  • Perks
    • Open minded, trans-inclusive feminist working environment with “Zero tolerance” policy towards aggression.
    • Your opinion matters! Get to have a say on every major decision that affects the future of the studio.
    • Remote or local position (Seville, Spain), depending on your preference.
    • Yearly bonuses, based on the game’s sales performance.
  • Expected duration
    • Long term position, intended to span across multiple projects in the future.
  • Contract details
    • Strict no overtime policy.
    • Full-time 40 h/w.

Responsibilities

  • Help identify opportunities to add dynamism to environments.
  • Add frames of animations to existing environment tiles.
  • Produce new animated props that can be used to populate the environments.

Requirements

  • Capacity to assimilate and work towards Blasphemous II’s visual identity.
  • Integrate and cooperate closely between concept-artist and level artists, and together help realize the vision of the level design department.

Please, send your CV and Portfolio to:

jobs@thegamekitchen.com