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Senior Pixel Animator (Big Characters)

 

We are looking for a pixel animator, who specializes in characters with “big sprites”, and is able to work on full-screen pixel-art sequences.

Additional information

  • Perks
    • Open minded, trans-inclusive feminist working environment with “Zero tolerance” policy towards aggression.
    • Your opinion matters! Get to have a say on every major decision that affects the future of the studio.
    • Remote or local position (Seville, Spain), depending on your preference.
    • Yearly bonuses, based on the game’s sales performance.
  • Expected duration
    • Long term position, intended to span across multiple projects in the future.
  • Contract details
    • Strict no overtime policy.
    • Full-time 40 h/w.

Responsibilities

  • Lead the effort of putting together Blasphemous II cut-scene sequences.
  • Get involved in the animation of challenging big enemies and bosses.

Requirements

  • Ability to translate character’s from existing digitally painted concept art, to pixel-art.
  • Capacity to assimilate and work towards Blasphemous II’s visual identity.
  • Sketch and plan cut-scene shots in order to minimize the pixel-art workload.

Please, send your CV and Portfolio to:

jobs@thegamekitchen.com