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Emotional implication in game development

September 12, 2017 / 107969 / 9
Sometimes people tell me things like “you are very lucky to have a job that you love”, and they are right, it is such a priviledge, but I cannot answer that with my biggest smile because every time they tell me, I remember how hard it has been for me to get to our current point with our studio and how hard it still is. When I say “hard” I am not talking about number of working hours, crunch weeks or months, or the huge variety of responsibilities every team member has, or how brutally competitive the game industry is; Continue reading
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Some thoughts on the final episode

November 18, 2015 / 14772 / 15
It is good to have an end to journey toward, but it is the journey that matters in the end. -Ursula K. Le Guin Almost three years has past since the first episode of The Last Door came out. In such time, the series’ characters and ourselves the developers have gone through a lot of change. One could say that we’ve evolved as developers, as a studio and of course as individuals, while witnessing how the series managed to grow into a big, caring and supporting, community. It’s because of that, despite all the issues we’ve faced in the past, Continue reading
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Emotional implication in game development

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