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ChaNgelog

MAJOR UPDATE V.1.3

March 24, 2026

All On Board! keeps growing, and today we’re happy to share a new update with you. Update 1.3 brings a new game to the catalog, new features for the platform, and improvements that make learning and connecting with other players easier.

Many of these changes come from feedback we’ve received from the community, so thank you for continuing to help us shape the experience.

Let’s take a look at what’s new in this update!

NEW ADDITION TO THE CATALOG

All On Board! continues to expand its catalog, and today we’re happy to introduce a new title to the platform in collaboration with Mighty Boards: “Hamlet: The Village Building Game”.

Hamlet joins the All On Board! catalog, bringing its village-building experience to VR and XR. In the game, players contribute to the development of a small settlement by constructing buildings, producing resources, and helping complete the church, all while competing to become the village’s greatest benefactor.

Key Features

  • Competitive village building with a shared economy
  • Gridless tile placement using irregular tiles
  • Organic village layouts with high replayability
  • Strategic planning focused on paths and resource flow
  • Communal buildings that encourage player interaction
  • Includes a themed scenario and a dedicated soundtrack
  • Available in English, French, Italian, German, and Spanish
  • Easy to learn with dedicated learning resources

As with every title on the platform, Hamlet has been carefully adapted so that interacting with its components feels natural and intuitive in VR. Our goal is always the same: stay faithful to the original board game while making the experience smooth and comfortable at the virtual table.

We’ve also prepared a dedicated in-game video tutorial that walks players through the basics of Hamlet step by step:

How to play “Hamlet: The Village Building Game” in All On Board! – YouTube

If you’d like to try it before jumping into a full game, Hamlet will also be available through the Game Preview feature. It will also join the Free Game of the Week rotation, so keep an eye on it and make sure to give it a try!

NEW PLATFORM FEATURES

CONTROLLER AID

If you’re new to All On Board!, or returning after some time away, getting used to the controls can sometimes take a moment.

That’s why we’ve added Controller Aid, a contextual help system that shows the most relevant controller inputs when interacting with components. It’s designed to make learning the basics quicker and help players feel comfortable with the platform right away.

It’s a small addition, but one that should make the first minutes in the game much smoother.

PRIVATE GAMES VISIBILITY

Private games will now appear in the hub’s list of active sessions.

These matches can’t be joined unless you’ve been invited, but they give you a better idea of what’s currently being played on the platform.

HELP US IMPROVE ALL ON BOARD!

From time to time, you may see a message inviting you to rate your experience with All On Board!

If you choose to do so, the game will open the Meta Quest Store page where you can leave a review and share your thoughts.

Your feedback really helps us keep improving the platform, so thank you to everyone who takes the time to support us!

FIND AND SCHEDULE GAMES – NEW FEATURES!

The Find and Schedule Games platform continues to evolve with a new tool designed to help players organize sessions more easily.

With this update, users can now send invitations to scheduled games. This makes it easier to coordinate sessions with other players. Whether you’re planning games in advance or just gathering a group, this addition should make organizing matches easier.

IMPROVEMENTS & QUALITY OF LIFE

This update also introduces improvements aimed at making it easier to learn and navigate the platform.

LEARNING HUB – HAMLET

Version 1.3 now includes dedicated learning resources for Hamlet available through the Learning Hub, making it easier for new players to understand the game and get started.

Players can now consult the full rulebook directly within the platform, explore a dedicated wiki, access quick references to help during gameplay, and watch the brand-new video tutorial.

BUG FIXES

We’ve also addressed a number of issues reported by players and identified during internal testing.

These fixes focus on improving stability, usability, and overall platform reliability, helping ensure a smoother experience when interacting with game components, navigating the interface, and playing with others online.

We’re always grateful to everyone who takes the time to share feedback with us. It genuinely helps us keep improving All On Board!

EVERYTHING IN 1.3!

Here’s a quick recap of what’s new in Update 1.3:

  • A new game joins the catalog: “Hamlet: The Village Building Game”, including a fully themed scenario and a dedicated soundtrack.
  • New platform features: Controller Aid, direct access to the Meta Horizon community space, private games visibility in the hub, and a new in-game rating request.
  • A new update to the Learning Hub: learn how to play Hamlet with a variety of learning resources, including the rulebook, wiki, quick references, and our latest video tutorial.

We’ll keep updating All On Board! with new games, improvements, and features, and your feedback will continue to be an important part of that journey.

Thanks for being part of it.

See you on board!

HOTFIX V.1.2.0.1

December 1, 2025

Hotfix 1.2.0.1

This hotfix includes several fixes for SteamVR, Steam Link, and Virtual Desktop, as well as an important note regarding compatibility settings.

Fixes

  • Fixed several issues related to SteamVR, Steam Link, and Virtual Desktop.
  • When connecting through Steam Link, hands now appear correctly and the game can start without problems.

Known Issues

Launching the application using the SteamVR Runtime while Meta Plugin Compatibility is set to On may cause the following problems:

  • Black screen on startup
  • Incorrect hand orientation
  • Button inputs not being recognized

Troubleshooting

If you experience any of the issues listed above, follow these steps:

  1. Open SteamVR Settings.

  2. Navigate to OpenXR.

  3. Set Meta Plugin Compatibility to Off.

  4. Restart the application to apply the changes.

SteamVR Settings Reference

If the issue persists after applying these steps, please contact us at [email protected] with your system details.

MAJOR UPDATE V.1.2

November 10, 2025

All On Board! Update 1.2 – OUT NOW!

A new season begins, and the cards are on the table.

All On Board! keeps growing, and a new update is here, full of fresh features, improvements, and a few surprises.

Update 1.2 is all about community and connection, from a new collection of free card games for everyone to enjoy, to a guided onboarding experience for newcomers, a special tribute to our top Kickstarter backers, and a series of quality of life improvements that make everything smoother and more fun to play.

Let’s dive into what’s new in this update.


NEW FREE GAMES COLLECTION: FRENCH-SUITED CARD DECK

A timeless classic joins the catalog.

The French-suited card deck is now free for all players, featuring a complete suite of classic card games on All On Board! Whether you’re into Crazy 8s, Hearts, President, Euchre, or Pyramid (Solitaire), you can now play them all in full VR/XR with friends.

Each game has been carefully adapted to the platform with intuitive controls, streamlined actions, and clear interfaces that include dedicated player plates, smart indicators, and improved legibility for all cards.

Gather your friends, shuffle the deck, and find out who’s the real card master.


NEW ONBOARDING EXPERIENCE

Getting started in All On Board! is now easier than ever.

This is a brand-new guided intro designed for newcomers. New players are introduced to the platform through a short tutorial that teaches movement, interaction, and the basics of play, helping everyone feel comfortable from the very first moment.

If you already know your way around, this new system is also the perfect way to bring your friends into the game. They can learn the basics quickly and join your sessions in no time.


KICKSTARTER REWARD: THE HALL OF BACKERS

A special tribute to everyone who backed the project.

The Hall of Backers is a new space created to honor those who believed in All On Board! from the very beginning. This unique environment is dedicated to all our Kickstarter supporters and features portraits of our highest-tier backers, along with an original musical theme composed exclusively for this space.

It’s our way of saying thank you to everyone who helped make this project possible.


QUALITY OF LIFE IMPROVEMENTS

This update is packed with tweaks and refinements to make your games feel smoother and more fun to play.

Highlights include:

  • Improved Smart Glance, which now displays card information directly on decks and player plates.
  • New highlight and interaction feedback for easier selection and manipulation.
  • Enhanced audio experience, with better spatialization and more consistent sound design across interactions.

BUG FIXES

We’ve fixed a wide range of issues reported by players to ensure a smoother experience across all games and devices.

Among them:

  • Fixed an issue affecting the functionality of the Solo Mode in Terraforming Mars.
  • Fixed inconsistencies in sounds when interacting with cards, dice, and pieces.
  • Fixed issues with object grabbing and overlapping hands.
  • Fixed ambient music not playing correctly in some game rooms.
  • Fixed visibility and highlighting issues with cards and reference materials.
  • Fixed multiple texture and scaling issues across tables and boards.
  • Fixed crashes related to slotting and saving systems.
  • General improvements to multiplayer synchronization and stability.

MAJOR UPDATE V.1.1

August 6, 2025

PATCH 1.1 CONTENTS

New Game Available: Aye, Dark Overlord!

  • Aye, Dark Overlord! – A fast-paced party card game of absurd excuses and shifting blame. One player is the Dark Overlord; the others are groveling goblins trying to talk their way out of punishment. Will your story be convincing enough to escape his wrath?
    • Includes a fully themed scenario and a dedicated soundtrack.
    • Includes both game versions (Green Box and Red Box), which can be played separately or combined for even wilder and more chaotic sessions.
    • Includes a brand new avatar for the Dark Overlord himself!
    • As always, fully localized in EFIGS!

New Feature: Learning Hub

  • Players can now consult the full rulebook of all supported games directly from within the platform (English only for now).
  • Players can also access the rules of Aye, Dark Overlord! and Escape the Dark Castle in a dedicated wiki format, specifically designed to help you learn how to play them in All On Board!
  • Added Quick Reference / One Pager rule summaries for both games, allowing players to check the most important rules at a glance during gameplay.

Gameplay Enhancements

  • Added a way for players to consult the controller layout directly from within a game.
  • Added Smart Glance support for showing the top card of a deck when it is face-up.

Localization Updates

  • Added support for playing “Aye, Dark Overlord!” in EFIGS.

Bug Fixes

  • Fixed a bug where extensions placed on the Floating Player Area in the Istanbul DLC were counted twice in Smart Glance.
  • Fixed a crash when loading games for some players.
  • Fixed a crash when repeatedly interacting with players’ hand of cards.
  • Fixed a possible mismatch between seat selection and table layout.
  • Fixed a sound attenuation issue where players couldn’t hear the sound of pieces placed on the far end of the table.
  • Fixed ambient music not being played for all users accessing the game rooms of some DLCs.
  • Fixed element positioning not adapting to player height.
  • Fixed false “some players are not active” warning.
  • Fixed ghost cars being generated for clients when the host changed the track selection.
  • Fixed grip conflict when two players grabbed the same object simultaneously.
  • Fixed inconsistency in audio feedback when opening the settings menu with the controller button instead of the wrist menu.
  • Fixed issue where Setup menu depth issue preventing visibility from user position.
  • Fixed issue where Setup menu’s Back button disappeared during summary screen.
  • Fixed issue where cards taken from other users could only be returned to their hand.
  • Fixed miscellaneous issues with embedded web controls.
  • Fixed missing UI sounds when navigating the “Learn to Play” window.
  • Fixed multiple issues with Smart Glance for cards, including missing tags and icons.
  • Fixed no pop-up appearing when attempting to expel a member from the room.
  • Fixed number readability issues on player plates when displaying hint and action cards.
  • Fixed ownership bug when grabbing an object owned by another player.
  • Fixed players accidentally placing cards on unintended slots when tossing them into the story pit.
  • Fixed players seeing a dummy still present after switching to another one.
  • Fixed readability issues with card titles by adding a colored background.
  • Fixed Setup menu depth issue preventing visibility from user position.
  • Fixed spectator view in The Hunger where the Floating Player Area was not visible.
  • Fixed spectator visibility tool bug affecting all users’ items.
  • Fixed visual bug in Terraforming Mars where, after switching to spectator mode of a previously possessed dummy, the hand of cards appeared offset and detached from the wrist.
  • Fixed website HUB video looping indefinitely even after relogging.
  • Fixed workflow where cards in a Temporary Deck were not assigned to the player’s hand if the deck was closed mid-animation.
  • Fixed working incorrectly the player plate counter in the Rallyman GT DLC.

PATCH NOTES V.1.0.2

PATCH NOTES V.1.0.2

May 6, 2025

Gameplay Enhancements

  • Added a new option to disable autosave for better customization.
  • Added a new tab to “How to Play” listing alternative video tutorials submitted by the community.
  • Control scheme can now be consulted through the wrist menu.
  • In The Hunger, players can now place character tokens even in treasure-occupied slots.
  • PC players can now select their preferred controller in the settings menu.
  • Updated control schemes for Vive Wand and Index Knuckles on PC VR.
  • Updated controller layouts and in-game diagrams for clarity.

Performance Improvements

  • Addressed multiple Meta Quest SIGSEGV crashes (session handling, TimerManager, IAP subsystem, UserCloudInterface, UObject, EnumAsByte).
  • Fixed autosave corruption after app updates to ensure smooth recovery.
  • Fixed black screen issues in browser view and left HUB panel that blocked navigation.

Localization Updates

  • Corrected German text in TBI Card – The Lamb.
  • Corrected Spanish flavor text in EDC Chapter 41.
  • Fixed “User Name Here” placeholder text in Terraforming Mars.
  • Restored missing name credits in publishing and management sections.
  • Spanish tutorials added for Istanbul.
  • Terraforming Mars, and The Hunger.

BUG FIXES

GENERAL

  • Corrected TBI Bone item soul count in gameplay.
  • Fixed action and Smart Glance button issues on HTC devices.
  • Fixed extra dice generation and tire issues in Rallyman GT.
  • Fixed HandManager null reference affecting drag locomotion.
  • Fixed HTC controllers incorrectly displayed as Valve Index in the “How to Play” section.
  • Fixed missing dropdown diagrams for various controllers.
  • Fixed overlapping icons and numbers in The Binding of Isaac: Four Souls and Rallyman GT DLCs.
  • Fixed softlocks during seat selection and scoreboard loading in Terraforming Mars.
  • Fixed the broken “Report Abusive Behavior” button in the app.
  • Improved Smart Glance visibility when using the non-dominant hand.
  • Menu buttons now produce sounds in the game selection menu.
  • Resolved issue where some users couldn’t get past the “Press Any Button” screen.
  • Updated controller art in-game.

CHESS & GO

  • Dummies can now be deleted correctly in Chess and Go.
  • Fixed occupied slot display after loading saved games in Go.

RALLYMAN GT

  • Fixed “Retrieve Dice” button visibility to ensure it is no longer shown to other players.

TERRAFORMING MARS

  • Fixed generation indicator and button logic.
  • Fixed various softlocks and UI issues in Terraforming Mars.
  • Improved assisted counting for VP gathered from Greenery and Cards, visible in Smart Glance.

THE BINDING OF ISAAC: FOUR SOULS

  • Corrected soul slot reading from monster cards.
  • Fixed overlapping icons and numbers on player plates.
PATCH NOTES V.1.0.1

PATCH NOTES V.1.0.1

Game of the week, gameplay, performance and localization updates

March 8, 2025

The All On Board! development team has been working hard to prepare this update, and we can’t wait for you to try it out. As part of our commitment to a constantly evolving and improving platform, we’re dedicated to refining gameplay, adding exciting content, and ensuring the best possible experience for our players.

PATCH 1.0.1 CONTENTS

Game of the week

Each week, a different game will be highlighted as Featured Game of the Week, which means that will be free to play for all of our newsletter subscribers! Once the week is over, if you love the game and want to keep playing, you’ll have the option to purchase it to add it permanently to your library.

Subscribing to the All On Board! Club newsletter is free and easy: simply click on the Featured Game of the Week, on the top left corner of the catalog, and follow the instructions.

Gameplay Enhancements

– Added a new tab to “How to play” that list alternative video tutorials submitted by our community.
– Control scheme can be now consulted through the wrist menu.
– First Player Token added to Terraforming Mars.
– Improved assisted counting in Terraforming Mars to account for VP gathered from Greenery and Cards can be now consulted in Smart Glance.

Performance Improvements

– An option to manually disable the scenario to reduce the GPU load for lower-end devices has been added.
– Introduced several mechanisms to improve performance over certain circumstances.

Localization Updates

– Both the launch trailer and the Spanish-language gameplay trailer are now available for you to watch.
– Added “French” to the list of spoken languages for games.
– Fixed some localization errors.
– We’ve started progressively adding Spanish voice localization to the tutorials and will continue increasing the available number over time.

BUG FIXES

GENERAL

  • Added missing credits for certain contributors.
  • Certain users can now properly pass the Terms and Conditions screen.
  • Exiting the Player Area while pressing “B” to enter a Dummy no longer results in incorrect positioning.
  • Fixed a crash occurring after waking up the headset from sleep mode on VRC Quest.
  • Fixed an issue where DLCs were not auto-activating on Steam.
  • Fixed an issue where stack-type slots were not working properly due to dormancy.
  • Fixed an issue where the list of games may not appear in the central panel.
  • Fixed incorrect text in the “Visit Store” popup.
  • Fixed incorrect text in the Player Plate’s Smart Glance feature.
  • Fixed multiple crashes related to Unreal Engine, including issues with camera effects, XR position handling, online session functions, and object resolution.
  • Fixed slot stack issues affecting multiple boards (Ludo, The Binding of Isaac: Four Souls, Rallyman GT, The Hunger).
  • Fixed sound issues where piece generation audio played whenever a user entered an already created room.
  • Fixed various incorrect translations and missing text in multiple games.
  • Guest users can no longer see the “Start Game” button in the Hub when accessing a foreign game room.
  • Hand of cards no longer opens/closes when performing an action with the opposite hand.
  • Meta users may experience visual glitches when playing cross-platform with Valve Index users on Windows.
  • Music now correctly plays when adjusting the volume after entering a board game with the slider at 0.
  • Player Plate count text no longer overflows in certain games.
  • Replicated Hand of Cards no longer reacts to player actions when switching to spectator mode.
  • Resolved loading issues in Rallyman GT, Chess, and Checkers caused by dormancy.
  • Rooms now correctly appear in the public games list after creating them following an empty room attempt.
  • The seat selection system no longer locks a seat when two players choose it simultaneously.
  • The shadowing effect when quickly entering and exiting the teleportation zone is now corrected.
  • The Smart Glance tool no longer forces the hand of cards open/closed when holding it.
  • The warning before returning to the Hub now specifies that unsaved progress will be lost.
  • Using the Smart Glance tool while holding a hand of cards no longer forces it open/closed.

CHESS

  • Pawns transformed into other pieces no longer briefly revert when held.

GO

  • After loading a saved game, occupied slots are now correctly shown, preventing tile overlap.

LUDO

  • Grab animation now plays correctly when picking up thrown pieces.

ESCAPE THE DARK CASTLE

  • Now uses the correct font for the in-game legend card.

ISTANBUL

  • Assistants can now be retrieved correctly after loading a saved game.

RALLYMAN GT

  • The “Retrieve Dice” button is no longer visible to other players.

TERRAFORMING MARS

  • Corrected untranslated strings in Terraforming Mars’ private game player panel.
  • Discarded cards from the research panel now reset properly.
  • Fixed an issue where the corporation card was duplicated, with one copy remaining at (0,0,0).
  • Mode selection text now displays correctly.
  • Negative values for Terraforming Mars’ Victory Points are now supported.
  • Removing Ocean Tiles from the Ocean Stack now correctly reduces its height.
  • Secondary text widgets now update properly when changing languages.
  • Terraforming Rating is now correctly added to coin generation.
  • The “Last Slot Used” text no longer appears unnecessarily on “Mission Slot Tiles.”
  • The “Next Generation” button now correctly displays cards when used by a non-host player.
  • The “Next Generation” button now provides proper user feedback.
  • Terraforming Mars’ Smart Glance data now correctly reflects tile placements.

THE BINDING OF ISAAC: FOUR SOULS

  • Card titles no longer switch back to English mid-game.
  • Corrected spelling mistakes in The Binding of Isaac: Four Souls’ HUB game description.

THE HUNGER

  • Slow cards now correctly move to the second column of the hunt board.
  • The board now correctly loads when loading a saved game.
  • The tavern now correctly fills in the three cards when passing the turn on the Moon Tracker.
  • When a guest enters, their avatar’s hands now retain their textures.

Black screen issue for Virtual Desktop users

We’re working on a permanent fix, but in the meantime, Virtual Desktop users can find a guide here to help resolve the issue. This is only temporary, and we sincerely apologize for any inconvenience.

 

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